\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\frac{x}{z} - \frac{y}{z}\right) - 2double f(double x, double y, double z) {
double r958265 = 4.0;
double r958266 = x;
double r958267 = y;
double r958268 = r958266 - r958267;
double r958269 = z;
double r958270 = 0.5;
double r958271 = r958269 * r958270;
double r958272 = r958268 - r958271;
double r958273 = r958265 * r958272;
double r958274 = r958273 / r958269;
return r958274;
}
double f(double x, double y, double z) {
double r958275 = 4.0;
double r958276 = x;
double r958277 = z;
double r958278 = r958276 / r958277;
double r958279 = y;
double r958280 = r958279 / r958277;
double r958281 = r958278 - r958280;
double r958282 = r958275 * r958281;
double r958283 = 2.0;
double r958284 = r958282 - r958283;
return r958284;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
rmApplied associate-/l*0.2
Simplified0.2
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))