\frac{x \cdot y - z \cdot t}{a}\begin{array}{l}
\mathbf{if}\;x \cdot y - z \cdot t = -\infty \lor \neg \left(x \cdot y - z \cdot t \le 7.0361926448507457 \cdot 10^{230}\right):\\
\;\;\;\;\frac{1}{\frac{1}{\frac{x}{\frac{a}{y}} - \frac{t}{\frac{a}{z}}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\
\end{array}double f(double x, double y, double z, double t, double a) {
double r1034292 = x;
double r1034293 = y;
double r1034294 = r1034292 * r1034293;
double r1034295 = z;
double r1034296 = t;
double r1034297 = r1034295 * r1034296;
double r1034298 = r1034294 - r1034297;
double r1034299 = a;
double r1034300 = r1034298 / r1034299;
return r1034300;
}
double f(double x, double y, double z, double t, double a) {
double r1034301 = x;
double r1034302 = y;
double r1034303 = r1034301 * r1034302;
double r1034304 = z;
double r1034305 = t;
double r1034306 = r1034304 * r1034305;
double r1034307 = r1034303 - r1034306;
double r1034308 = -inf.0;
bool r1034309 = r1034307 <= r1034308;
double r1034310 = 7.036192644850746e+230;
bool r1034311 = r1034307 <= r1034310;
double r1034312 = !r1034311;
bool r1034313 = r1034309 || r1034312;
double r1034314 = 1.0;
double r1034315 = a;
double r1034316 = r1034315 / r1034302;
double r1034317 = r1034301 / r1034316;
double r1034318 = r1034315 / r1034304;
double r1034319 = r1034305 / r1034318;
double r1034320 = r1034317 - r1034319;
double r1034321 = r1034314 / r1034320;
double r1034322 = r1034314 / r1034321;
double r1034323 = r1034307 / r1034315;
double r1034324 = r1034313 ? r1034322 : r1034323;
return r1034324;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 7.5 |
|---|---|
| Target | 5.8 |
| Herbie | 0.7 |
if (- (* x y) (* z t)) < -inf.0 or 7.036192644850746e+230 < (- (* x y) (* z t)) Initial program 44.5
rmApplied clear-num44.5
rmApplied clear-num44.5
Simplified44.5
rmApplied div-sub44.5
Simplified23.3
Simplified0.7
if -inf.0 < (- (* x y) (* z t)) < 7.036192644850746e+230Initial program 0.7
Final simplification0.7
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
:precision binary64
:herbie-target
(if (< z -2.468684968699548e+170) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z))))
(/ (- (* x y) (* z t)) a))