x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r1007510 = x;
double r1007511 = y;
double r1007512 = 1.0;
double r1007513 = r1007511 + r1007512;
double r1007514 = r1007510 * r1007513;
return r1007514;
}
double f(double x, double y) {
double r1007515 = x;
double r1007516 = y;
double r1007517 = 1.0;
double r1007518 = r1007516 + r1007517;
double r1007519 = r1007515 * r1007518;
return r1007519;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))