\left(x \cdot 3\right) \cdot y - z
\left(x \cdot y\right) \cdot 3 - z
double f(double x, double y, double z) {
double r823154 = x;
double r823155 = 3.0;
double r823156 = r823154 * r823155;
double r823157 = y;
double r823158 = r823156 * r823157;
double r823159 = z;
double r823160 = r823158 - r823159;
return r823160;
}
double f(double x, double y, double z) {
double r823161 = x;
double r823162 = y;
double r823163 = r823161 * r823162;
double r823164 = 3.0;
double r823165 = r823163 * r823164;
double r823166 = z;
double r823167 = r823165 - r823166;
return r823167;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
rmApplied associate-*l*0.1
rmApplied pow10.1
Applied pow10.1
Applied pow-prod-down0.1
Applied pow10.1
Applied pow-prod-down0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))