\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\mathsf{fma}\left(a, t, \mathsf{fma}\left(z, y, x\right)\right) + \left(a \cdot z\right) \cdot bdouble f(double x, double y, double z, double t, double a, double b) {
double r658732 = x;
double r658733 = y;
double r658734 = z;
double r658735 = r658733 * r658734;
double r658736 = r658732 + r658735;
double r658737 = t;
double r658738 = a;
double r658739 = r658737 * r658738;
double r658740 = r658736 + r658739;
double r658741 = r658738 * r658734;
double r658742 = b;
double r658743 = r658741 * r658742;
double r658744 = r658740 + r658743;
return r658744;
}
double f(double x, double y, double z, double t, double a, double b) {
double r658745 = a;
double r658746 = t;
double r658747 = z;
double r658748 = y;
double r658749 = x;
double r658750 = fma(r658747, r658748, r658749);
double r658751 = fma(r658745, r658746, r658750);
double r658752 = r658745 * r658747;
double r658753 = b;
double r658754 = r658752 * r658753;
double r658755 = r658751 + r658754;
return r658755;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
| Original | 2.0 |
|---|---|
| Target | 0.4 |
| Herbie | 2.0 |
Initial program 2.0
Taylor expanded around inf 2.0
Simplified2.0
Final simplification2.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(if (< z -11820553527347888000) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 4.7589743188364287e-122) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))