\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{\sqrt[3]{z} \cdot \sqrt[3]{z}}{\sqrt[3]{t} \cdot \sqrt[3]{t}} \cdot \frac{\frac{\sqrt[3]{z}}{\frac{\sqrt[3]{t}}{z}}}{t}\right)double f(double x, double y, double z, double t) {
double r680725 = x;
double r680726 = r680725 * r680725;
double r680727 = y;
double r680728 = r680727 * r680727;
double r680729 = r680726 / r680728;
double r680730 = z;
double r680731 = r680730 * r680730;
double r680732 = t;
double r680733 = r680732 * r680732;
double r680734 = r680731 / r680733;
double r680735 = r680729 + r680734;
return r680735;
}
double f(double x, double y, double z, double t) {
double r680736 = x;
double r680737 = y;
double r680738 = r680736 / r680737;
double r680739 = z;
double r680740 = cbrt(r680739);
double r680741 = r680740 * r680740;
double r680742 = t;
double r680743 = cbrt(r680742);
double r680744 = r680743 * r680743;
double r680745 = r680741 / r680744;
double r680746 = r680743 / r680739;
double r680747 = r680740 / r680746;
double r680748 = r680747 / r680742;
double r680749 = r680745 * r680748;
double r680750 = fma(r680738, r680738, r680749);
return r680750;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 33.8 |
|---|---|
| Target | 0.4 |
| Herbie | 2.0 |
Initial program 33.8
Simplified19.2
rmApplied associate-/r*13.5
Simplified4.3
rmApplied *-un-lft-identity4.3
Applied *-un-lft-identity4.3
Applied add-cube-cbrt4.7
Applied times-frac4.7
Applied add-cube-cbrt4.8
Applied times-frac4.8
Applied times-frac2.0
Simplified2.0
Final simplification2.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))