x + y \cdot \frac{z - t}{z - a}\frac{y}{\frac{z - a}{z - t}} + xdouble f(double x, double y, double z, double t, double a) {
double r601753 = x;
double r601754 = y;
double r601755 = z;
double r601756 = t;
double r601757 = r601755 - r601756;
double r601758 = a;
double r601759 = r601755 - r601758;
double r601760 = r601757 / r601759;
double r601761 = r601754 * r601760;
double r601762 = r601753 + r601761;
return r601762;
}
double f(double x, double y, double z, double t, double a) {
double r601763 = y;
double r601764 = z;
double r601765 = a;
double r601766 = r601764 - r601765;
double r601767 = t;
double r601768 = r601764 - r601767;
double r601769 = r601766 / r601768;
double r601770 = r601763 / r601769;
double r601771 = x;
double r601772 = r601770 + r601771;
return r601772;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 1.3 |
| Herbie | 1.3 |
Initial program 1.4
Simplified1.4
rmApplied clear-num1.5
rmApplied fma-udef1.5
Simplified1.3
Final simplification1.3
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))