\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r529272 = x;
double r529273 = y;
double r529274 = r529272 + r529273;
double r529275 = 2.0;
double r529276 = r529272 * r529275;
double r529277 = r529276 * r529273;
double r529278 = r529274 / r529277;
return r529278;
}
double f(double x, double y) {
double r529279 = 0.5;
double r529280 = y;
double r529281 = r529279 / r529280;
double r529282 = x;
double r529283 = r529279 / r529282;
double r529284 = r529281 + r529283;
return r529284;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))