x \cdot \cos y - z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r203940 = x;
double r203941 = y;
double r203942 = cos(r203941);
double r203943 = r203940 * r203942;
double r203944 = z;
double r203945 = sin(r203941);
double r203946 = r203944 * r203945;
double r203947 = r203943 - r203946;
return r203947;
}
double f(double x, double y, double z) {
double r203948 = x;
double r203949 = y;
double r203950 = cos(r203949);
double r203951 = 2.0;
double r203952 = pow(r203950, r203951);
double r203953 = 0.3333333333333333;
double r203954 = pow(r203952, r203953);
double r203955 = r203948 * r203954;
double r203956 = cbrt(r203950);
double r203957 = r203955 * r203956;
double r203958 = z;
double r203959 = sin(r203949);
double r203960 = r203958 * r203959;
double r203961 = r203957 - r203960;
return r203961;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied cbrt-unprod0.3
Simplified0.3
rmApplied pow1/30.2
Final simplification0.2
herbie shell --seed 2020045
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))