x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble f(double x, double y, double z) {
double r195979 = x;
double r195980 = y;
double r195981 = cos(r195980);
double r195982 = r195979 * r195981;
double r195983 = z;
double r195984 = sin(r195980);
double r195985 = r195983 * r195984;
double r195986 = r195982 + r195985;
return r195986;
}
double f(double x, double y, double z) {
double r195987 = x;
double r195988 = y;
double r195989 = cos(r195988);
double r195990 = 2.0;
double r195991 = pow(r195989, r195990);
double r195992 = 0.3333333333333333;
double r195993 = pow(r195991, r195992);
double r195994 = r195987 * r195993;
double r195995 = cbrt(r195989);
double r195996 = r195994 * r195995;
double r195997 = z;
double r195998 = sin(r195988);
double r195999 = r195997 * r195998;
double r196000 = r195996 + r195999;
return r196000;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied cbrt-unprod0.3
Simplified0.3
rmApplied pow1/30.2
Final simplification0.2
herbie shell --seed 2020045
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))