Average Error: 0.0 → 0.0
Time: 13.4s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r184262 = x;
        double r184263 = y;
        double r184264 = cos(r184263);
        double r184265 = r184262 + r184264;
        double r184266 = z;
        double r184267 = sin(r184263);
        double r184268 = r184266 * r184267;
        double r184269 = r184265 - r184268;
        return r184269;
}

double f(double x, double y, double z) {
        double r184270 = x;
        double r184271 = y;
        double r184272 = cos(r184271);
        double r184273 = r184270 + r184272;
        double r184274 = z;
        double r184275 = sin(r184271);
        double r184276 = r184274 * r184275;
        double r184277 = r184273 - r184276;
        return r184277;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020045 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))