\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r184262 = x;
double r184263 = y;
double r184264 = cos(r184263);
double r184265 = r184262 + r184264;
double r184266 = z;
double r184267 = sin(r184263);
double r184268 = r184266 * r184267;
double r184269 = r184265 - r184268;
return r184269;
}
double f(double x, double y, double z) {
double r184270 = x;
double r184271 = y;
double r184272 = cos(r184271);
double r184273 = r184270 + r184272;
double r184274 = z;
double r184275 = sin(r184271);
double r184276 = r184274 * r184275;
double r184277 = r184273 - r184276;
return r184277;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))