Average Error: 0.0 → 0.0
Time: 13.0s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r189209 = x;
        double r189210 = y;
        double r189211 = sin(r189210);
        double r189212 = r189209 + r189211;
        double r189213 = z;
        double r189214 = cos(r189210);
        double r189215 = r189213 * r189214;
        double r189216 = r189212 + r189215;
        return r189216;
}

double f(double x, double y, double z) {
        double r189217 = x;
        double r189218 = y;
        double r189219 = sin(r189218);
        double r189220 = r189217 + r189219;
        double r189221 = z;
        double r189222 = cos(r189218);
        double r189223 = r189221 * r189222;
        double r189224 = r189220 + r189223;
        return r189224;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020045 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))