\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r189209 = x;
double r189210 = y;
double r189211 = sin(r189210);
double r189212 = r189209 + r189211;
double r189213 = z;
double r189214 = cos(r189210);
double r189215 = r189213 * r189214;
double r189216 = r189212 + r189215;
return r189216;
}
double f(double x, double y, double z) {
double r189217 = x;
double r189218 = y;
double r189219 = sin(r189218);
double r189220 = r189217 + r189219;
double r189221 = z;
double r189222 = cos(r189218);
double r189223 = r189221 * r189222;
double r189224 = r189220 + r189223;
return r189224;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))