\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\left(x \cdot y + z \cdot \left(t - a\right)\right) \cdot \frac{1}{y + z \cdot \left(b - y\right)}double f(double x, double y, double z, double t, double a, double b) {
double r764711 = x;
double r764712 = y;
double r764713 = r764711 * r764712;
double r764714 = z;
double r764715 = t;
double r764716 = a;
double r764717 = r764715 - r764716;
double r764718 = r764714 * r764717;
double r764719 = r764713 + r764718;
double r764720 = b;
double r764721 = r764720 - r764712;
double r764722 = r764714 * r764721;
double r764723 = r764712 + r764722;
double r764724 = r764719 / r764723;
return r764724;
}
double f(double x, double y, double z, double t, double a, double b) {
double r764725 = x;
double r764726 = y;
double r764727 = r764725 * r764726;
double r764728 = z;
double r764729 = t;
double r764730 = a;
double r764731 = r764729 - r764730;
double r764732 = r764728 * r764731;
double r764733 = r764727 + r764732;
double r764734 = 1.0;
double r764735 = b;
double r764736 = r764735 - r764726;
double r764737 = r764728 * r764736;
double r764738 = r764726 + r764737;
double r764739 = r764734 / r764738;
double r764740 = r764733 * r764739;
return r764740;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 22.8 |
|---|---|
| Target | 17.5 |
| Herbie | 22.8 |
Initial program 22.8
rmApplied div-inv22.8
Final simplification22.8
herbie shell --seed 2020045
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))