\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r736506 = x;
double r736507 = y;
double r736508 = z;
double r736509 = t;
double r736510 = r736508 * r736509;
double r736511 = r736507 - r736510;
double r736512 = r736506 / r736511;
return r736512;
}
double f(double x, double y, double z, double t) {
double r736513 = x;
double r736514 = y;
double r736515 = z;
double r736516 = t;
double r736517 = r736515 * r736516;
double r736518 = r736514 - r736517;
double r736519 = r736513 / r736518;
return r736519;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 3.0 |
|---|---|
| Target | 1.7 |
| Herbie | 3.0 |
Initial program 3.0
Final simplification3.0
herbie shell --seed 2020045
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))