x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r595362 = x;
double r595363 = y;
double r595364 = z;
double r595365 = r595363 * r595364;
double r595366 = r595362 - r595365;
return r595366;
}
double f(double x, double y, double z) {
double r595367 = x;
double r595368 = y;
double r595369 = z;
double r595370 = r595368 * r595369;
double r595371 = r595367 - r595370;
return r595371;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))