x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}x - \frac{1}{\frac{\left(t - z\right) + 1}{y - z}} \cdot adouble f(double x, double y, double z, double t, double a) {
double r605534 = x;
double r605535 = y;
double r605536 = z;
double r605537 = r605535 - r605536;
double r605538 = t;
double r605539 = r605538 - r605536;
double r605540 = 1.0;
double r605541 = r605539 + r605540;
double r605542 = a;
double r605543 = r605541 / r605542;
double r605544 = r605537 / r605543;
double r605545 = r605534 - r605544;
return r605545;
}
double f(double x, double y, double z, double t, double a) {
double r605546 = x;
double r605547 = 1.0;
double r605548 = t;
double r605549 = z;
double r605550 = r605548 - r605549;
double r605551 = 1.0;
double r605552 = r605550 + r605551;
double r605553 = y;
double r605554 = r605553 - r605549;
double r605555 = r605552 / r605554;
double r605556 = r605547 / r605555;
double r605557 = a;
double r605558 = r605556 * r605557;
double r605559 = r605546 - r605558;
return r605559;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.8 |
|---|---|
| Target | 0.2 |
| Herbie | 0.3 |
Initial program 1.8
rmApplied *-un-lft-identity1.8
Applied *-un-lft-identity1.8
Applied times-frac1.8
Applied *-un-lft-identity1.8
Applied times-frac1.8
Simplified1.8
Simplified0.2
rmApplied clear-num0.3
Final simplification0.3
herbie shell --seed 2020045
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:precision binary64
:herbie-target
(- x (* (/ (- y z) (+ (- t z) 1)) a))
(- x (/ (- y z) (/ (+ (- t z) 1) a))))