x \cdot \left(1 - y\right)
1 \cdot x + \left(-y\right) \cdot x
double f(double x, double y) {
double r224495 = x;
double r224496 = 1.0;
double r224497 = y;
double r224498 = r224496 - r224497;
double r224499 = r224495 * r224498;
return r224499;
}
double f(double x, double y) {
double r224500 = 1.0;
double r224501 = x;
double r224502 = r224500 * r224501;
double r224503 = y;
double r224504 = -r224503;
double r224505 = r224504 * r224501;
double r224506 = r224502 + r224505;
return r224506;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Simplified0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))