\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, \frac{x}{2}\right) + zdouble f(double x, double y, double z) {
double r256897 = x;
double r256898 = 2.0;
double r256899 = r256897 / r256898;
double r256900 = y;
double r256901 = r256900 * r256897;
double r256902 = r256899 + r256901;
double r256903 = z;
double r256904 = r256902 + r256903;
return r256904;
}
double f(double x, double y, double z) {
double r256905 = x;
double r256906 = y;
double r256907 = 2.0;
double r256908 = r256905 / r256907;
double r256909 = fma(r256905, r256906, r256908);
double r256910 = z;
double r256911 = r256909 + r256910;
return r256911;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))