x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r256676 = x;
double r256677 = r256676 * r256676;
double r256678 = 1.0;
double r256679 = r256677 - r256678;
return r256679;
}
double f(double x) {
double r256680 = x;
double r256681 = r256680 * r256680;
double r256682 = 1.0;
double r256683 = r256681 - r256682;
return r256683;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))