x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r167991 = x;
double r167992 = r167991 * r167991;
double r167993 = y;
double r167994 = r167993 * r167993;
double r167995 = r167992 + r167994;
return r167995;
}
double f(double x, double y) {
double r167996 = x;
double r167997 = y;
double r167998 = r167997 * r167997;
double r167999 = fma(r167996, r167996, r167998);
return r167999;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))