Average Error: 0.0 → 0
Time: 4.1s
Precision: 64
\[x - y \cdot y\]
\[\mathsf{fma}\left(-y, y, x\right)\]
x - y \cdot y
\mathsf{fma}\left(-y, y, x\right)
double f(double x, double y) {
        double r167870 = x;
        double r167871 = y;
        double r167872 = r167871 * r167871;
        double r167873 = r167870 - r167872;
        return r167873;
}

double f(double x, double y) {
        double r167874 = y;
        double r167875 = -r167874;
        double r167876 = x;
        double r167877 = fma(r167875, r167874, r167876);
        return r167877;
}

Error

Bits error versus x

Bits error versus y

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{x - {y}^{2}}\]
  3. Simplified0

    \[\leadsto \color{blue}{\mathsf{fma}\left(-y, y, x\right)}\]
  4. Final simplification0

    \[\leadsto \mathsf{fma}\left(-y, y, x\right)\]

Reproduce

herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))