x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)double f(double x) {
double r166688 = x;
double r166689 = r166688 * r166688;
double r166690 = 1.0;
double r166691 = r166689 + r166690;
return r166691;
}
double f(double x) {
double r166692 = x;
double r166693 = 1.0;
double r166694 = fma(r166692, r166692, r166693);
return r166694;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))