\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r201182 = x;
double r201183 = y;
double r201184 = cos(r201183);
double r201185 = r201182 + r201184;
double r201186 = z;
double r201187 = sin(r201183);
double r201188 = r201186 * r201187;
double r201189 = r201185 - r201188;
return r201189;
}
double f(double x, double y, double z) {
double r201190 = x;
double r201191 = y;
double r201192 = cos(r201191);
double r201193 = r201190 + r201192;
double r201194 = z;
double r201195 = sin(r201191);
double r201196 = r201194 * r201195;
double r201197 = r201193 - r201196;
return r201197;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))