\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(y, 2, z\right)\right)double f(double x, double y, double z) {
double r156839 = x;
double r156840 = y;
double r156841 = r156839 + r156840;
double r156842 = r156841 + r156840;
double r156843 = r156842 + r156839;
double r156844 = z;
double r156845 = r156843 + r156844;
double r156846 = r156845 + r156839;
return r156846;
}
double f(double x, double y, double z) {
double r156847 = 3.0;
double r156848 = x;
double r156849 = y;
double r156850 = 2.0;
double r156851 = z;
double r156852 = fma(r156849, r156850, r156851);
double r156853 = fma(r156847, r156848, r156852);
return r156853;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))