\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r147705 = x;
double r147706 = y;
double r147707 = r147705 * r147706;
double r147708 = z;
double r147709 = t;
double r147710 = r147708 * r147709;
double r147711 = r147707 + r147710;
double r147712 = a;
double r147713 = b;
double r147714 = r147712 * r147713;
double r147715 = r147711 + r147714;
return r147715;
}
double f(double x, double y, double z, double t, double a, double b) {
double r147716 = a;
double r147717 = b;
double r147718 = x;
double r147719 = y;
double r147720 = z;
double r147721 = t;
double r147722 = r147720 * r147721;
double r147723 = fma(r147718, r147719, r147722);
double r147724 = fma(r147716, r147717, r147723);
return r147724;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))