x + y \cdot \left(z + x\right)
\mathsf{fma}\left(z + x, y, x\right)double f(double x, double y, double z) {
double r130191 = x;
double r130192 = y;
double r130193 = z;
double r130194 = r130193 + r130191;
double r130195 = r130192 * r130194;
double r130196 = r130191 + r130195;
return r130196;
}
double f(double x, double y, double z) {
double r130197 = z;
double r130198 = x;
double r130199 = r130197 + r130198;
double r130200 = y;
double r130201 = fma(r130199, r130200, r130198);
return r130201;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))