x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r869068 = x;
double r869069 = y;
double r869070 = 1.0;
double r869071 = r869069 + r869070;
double r869072 = r869068 * r869071;
return r869072;
}
double f(double x, double y) {
double r869073 = x;
double r869074 = y;
double r869075 = 1.0;
double r869076 = r869074 + r869075;
double r869077 = r869073 * r869076;
return r869077;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))