x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(y - 1, z, 1\right) \cdot xdouble f(double x, double y, double z) {
double r867767 = x;
double r867768 = 1.0;
double r867769 = y;
double r867770 = r867768 - r867769;
double r867771 = z;
double r867772 = r867770 * r867771;
double r867773 = r867768 - r867772;
double r867774 = r867767 * r867773;
return r867774;
}
double f(double x, double y, double z) {
double r867775 = y;
double r867776 = 1.0;
double r867777 = r867775 - r867776;
double r867778 = z;
double r867779 = fma(r867777, r867778, r867776);
double r867780 = x;
double r867781 = r867779 * r867780;
return r867781;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.4 |
|---|---|
| Target | 0.2 |
| Herbie | 3.4 |
Initial program 3.4
Simplified3.4
Final simplification3.4
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1 (* (- 1 y) z))) -1.618195973607049e+50) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x)))))
(* x (- 1 (* (- 1 y) z))))