\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r817907 = x;
double r817908 = 100.0;
double r817909 = r817907 * r817908;
double r817910 = y;
double r817911 = r817907 + r817910;
double r817912 = r817909 / r817911;
return r817912;
}
double f(double x, double y) {
double r817913 = x;
double r817914 = 100.0;
double r817915 = y;
double r817916 = r817913 + r817915;
double r817917 = r817914 / r817916;
double r817918 = r817913 * r817917;
return r817918;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))