\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \sqrt{\sqrt{\left|\frac{z}{t}\right|}} \cdot \left(\sqrt{\sqrt{\left|\frac{z}{t}\right|}} \cdot {\left(\left|\frac{z}{t}\right|\right)}^{\frac{3}{2}}\right)\right)double f(double x, double y, double z, double t) {
double r639801 = x;
double r639802 = r639801 * r639801;
double r639803 = y;
double r639804 = r639803 * r639803;
double r639805 = r639802 / r639804;
double r639806 = z;
double r639807 = r639806 * r639806;
double r639808 = t;
double r639809 = r639808 * r639808;
double r639810 = r639807 / r639809;
double r639811 = r639805 + r639810;
return r639811;
}
double f(double x, double y, double z, double t) {
double r639812 = x;
double r639813 = y;
double r639814 = r639812 / r639813;
double r639815 = z;
double r639816 = t;
double r639817 = r639815 / r639816;
double r639818 = fabs(r639817);
double r639819 = sqrt(r639818);
double r639820 = sqrt(r639819);
double r639821 = 1.5;
double r639822 = pow(r639818, r639821);
double r639823 = r639820 * r639822;
double r639824 = r639820 * r639823;
double r639825 = fma(r639814, r639814, r639824);
return r639825;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 33.8 |
|---|---|
| Target | 0.4 |
| Herbie | 0.5 |
Initial program 33.8
Simplified19.2
rmApplied add-sqr-sqrt19.3
Simplified19.2
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied associate-*l*0.5
Simplified0.6
rmApplied pow1/20.6
Applied pow-pow0.5
Simplified0.5
rmApplied add-sqr-sqrt0.5
Applied sqrt-prod0.5
Applied associate-*l*0.5
Final simplification0.5
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))