\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{\sin \left(0.5 \cdot x\right) \cdot 8}{3} \cdot \log \left(e^{\frac{\sin \left(x \cdot 0.5\right)}{\sin x}}\right)double f(double x) {
double r623130 = 8.0;
double r623131 = 3.0;
double r623132 = r623130 / r623131;
double r623133 = x;
double r623134 = 0.5;
double r623135 = r623133 * r623134;
double r623136 = sin(r623135);
double r623137 = r623132 * r623136;
double r623138 = r623137 * r623136;
double r623139 = sin(r623133);
double r623140 = r623138 / r623139;
return r623140;
}
double f(double x) {
double r623141 = 0.5;
double r623142 = x;
double r623143 = r623141 * r623142;
double r623144 = sin(r623143);
double r623145 = 8.0;
double r623146 = r623144 * r623145;
double r623147 = 3.0;
double r623148 = r623146 / r623147;
double r623149 = r623142 * r623141;
double r623150 = sin(r623149);
double r623151 = sin(r623142);
double r623152 = r623150 / r623151;
double r623153 = exp(r623152);
double r623154 = log(r623153);
double r623155 = r623148 * r623154;
return r623155;
}




Bits error versus x
Results
| Original | 15.2 |
|---|---|
| Target | 0.3 |
| Herbie | 0.4 |
Initial program 15.2
rmApplied *-un-lft-identity15.2
Applied times-frac0.5
Simplified0.5
rmApplied associate-*r/0.3
rmApplied add-log-exp0.4
Final simplification0.4
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))