x + y \cdot \frac{z - t}{z - a}\frac{y}{\frac{z - a}{z - t}} + xdouble f(double x, double y, double z, double t, double a) {
double r570999 = x;
double r571000 = y;
double r571001 = z;
double r571002 = t;
double r571003 = r571001 - r571002;
double r571004 = a;
double r571005 = r571001 - r571004;
double r571006 = r571003 / r571005;
double r571007 = r571000 * r571006;
double r571008 = r570999 + r571007;
return r571008;
}
double f(double x, double y, double z, double t, double a) {
double r571009 = y;
double r571010 = z;
double r571011 = a;
double r571012 = r571010 - r571011;
double r571013 = t;
double r571014 = r571010 - r571013;
double r571015 = r571012 / r571014;
double r571016 = r571009 / r571015;
double r571017 = x;
double r571018 = r571016 + r571017;
return r571018;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 1.3 |
| Herbie | 1.3 |
Initial program 1.4
Simplified1.4
rmApplied clear-num1.5
rmApplied fma-udef1.5
Simplified1.3
Final simplification1.3
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))