2 \cdot \left(x \cdot x + x \cdot y\right)
x \cdot \left(\left(x + y\right) \cdot 2\right)
double f(double x, double y) {
double r521091 = 2.0;
double r521092 = x;
double r521093 = r521092 * r521092;
double r521094 = y;
double r521095 = r521092 * r521094;
double r521096 = r521093 + r521095;
double r521097 = r521091 * r521096;
return r521097;
}
double f(double x, double y) {
double r521098 = x;
double r521099 = y;
double r521100 = r521098 + r521099;
double r521101 = 2.0;
double r521102 = r521100 * r521101;
double r521103 = r521098 * r521102;
return r521103;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.1 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.1
Final simplification0.1
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))