\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r509360 = x;
double r509361 = y;
double r509362 = r509360 + r509361;
double r509363 = 2.0;
double r509364 = r509360 * r509363;
double r509365 = r509364 * r509361;
double r509366 = r509362 / r509365;
return r509366;
}
double f(double x, double y) {
double r509367 = 0.5;
double r509368 = y;
double r509369 = r509367 / r509368;
double r509370 = x;
double r509371 = r509367 / r509370;
double r509372 = r509369 + r509371;
return r509372;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))