\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
x - \mathsf{fma}\left(\sqrt[3]{{\left(\sqrt[3]{\mathsf{fma}\left(\log y, y + 0.5, z\right)}\right)}^{3}} \cdot \sqrt[3]{\mathsf{fma}\left(\log y, y + 0.5, z\right)}, \sqrt[3]{\mathsf{fma}\left(\log y, y + 0.5, z\right)}, -y\right)double f(double x, double y, double z) {
double r351098 = x;
double r351099 = y;
double r351100 = 0.5;
double r351101 = r351099 + r351100;
double r351102 = log(r351099);
double r351103 = r351101 * r351102;
double r351104 = r351098 - r351103;
double r351105 = r351104 + r351099;
double r351106 = z;
double r351107 = r351105 - r351106;
return r351107;
}
double f(double x, double y, double z) {
double r351108 = x;
double r351109 = y;
double r351110 = log(r351109);
double r351111 = 0.5;
double r351112 = r351109 + r351111;
double r351113 = z;
double r351114 = fma(r351110, r351112, r351113);
double r351115 = cbrt(r351114);
double r351116 = 3.0;
double r351117 = pow(r351115, r351116);
double r351118 = cbrt(r351117);
double r351119 = r351118 * r351115;
double r351120 = -r351109;
double r351121 = fma(r351119, r351115, r351120);
double r351122 = r351108 - r351121;
return r351122;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.9 |
Initial program 0.1
Simplified0.1
rmApplied add-cube-cbrt0.9
Applied fma-neg0.9
rmApplied add-cbrt-cube0.9
Simplified0.9
Final simplification0.9
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))