x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r385306 = x;
double r385307 = 2.0;
double r385308 = r385306 * r385307;
double r385309 = y;
double r385310 = r385308 - r385309;
return r385310;
}
double f(double x, double y) {
double r385311 = x;
double r385312 = 2.0;
double r385313 = r385311 * r385312;
double r385314 = y;
double r385315 = r385313 - r385314;
return r385315;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020045
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))