x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)x + \left(y - x\right) \cdot \left(4 - 6 \cdot z\right)
double f(double x, double y, double z) {
double r346545 = x;
double r346546 = y;
double r346547 = r346546 - r346545;
double r346548 = 6.0;
double r346549 = r346547 * r346548;
double r346550 = 2.0;
double r346551 = 3.0;
double r346552 = r346550 / r346551;
double r346553 = z;
double r346554 = r346552 - r346553;
double r346555 = r346549 * r346554;
double r346556 = r346545 + r346555;
return r346556;
}
double f(double x, double y, double z) {
double r346557 = x;
double r346558 = y;
double r346559 = r346558 - r346557;
double r346560 = 4.0;
double r346561 = 6.0;
double r346562 = z;
double r346563 = r346561 * r346562;
double r346564 = r346560 - r346563;
double r346565 = r346559 * r346564;
double r346566 = r346557 + r346565;
return r346566;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.4
rmApplied associate-*l*0.2
Simplified0.2
Taylor expanded around 0 0.2
Final simplification0.2
herbie shell --seed 2020045
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))