\left(\frac{x}{2} + y \cdot x\right) + z\left(\frac{x}{2} + y \cdot x\right) + zdouble f(double x, double y, double z) {
double r293136 = x;
double r293137 = 2.0;
double r293138 = r293136 / r293137;
double r293139 = y;
double r293140 = r293139 * r293136;
double r293141 = r293138 + r293140;
double r293142 = z;
double r293143 = r293141 + r293142;
return r293143;
}
double f(double x, double y, double z) {
double r293144 = x;
double r293145 = 2.0;
double r293146 = r293144 / r293145;
double r293147 = y;
double r293148 = r293147 * r293144;
double r293149 = r293146 + r293148;
double r293150 = z;
double r293151 = r293149 + r293150;
return r293151;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))