1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}double f(double x, double y, double z, double t) {
double r191147 = 1.0;
double r191148 = x;
double r191149 = y;
double r191150 = z;
double r191151 = r191149 - r191150;
double r191152 = t;
double r191153 = r191149 - r191152;
double r191154 = r191151 * r191153;
double r191155 = r191148 / r191154;
double r191156 = r191147 - r191155;
return r191156;
}
double f(double x, double y, double z, double t) {
double r191157 = 1.0;
double r191158 = x;
double r191159 = y;
double r191160 = t;
double r191161 = r191159 - r191160;
double r191162 = z;
double r191163 = r191159 - r191162;
double r191164 = r191161 * r191163;
double r191165 = r191158 / r191164;
double r191166 = r191157 - r191165;
return r191166;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.7
rmApplied *-commutative0.7
Final simplification0.7
herbie shell --seed 2020045
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1 (/ x (* (- y z) (- y t)))))