x \cdot \cos y - z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r263362 = x;
double r263363 = y;
double r263364 = cos(r263363);
double r263365 = r263362 * r263364;
double r263366 = z;
double r263367 = sin(r263363);
double r263368 = r263366 * r263367;
double r263369 = r263365 - r263368;
return r263369;
}
double f(double x, double y, double z) {
double r263370 = x;
double r263371 = y;
double r263372 = cos(r263371);
double r263373 = 2.0;
double r263374 = pow(r263372, r263373);
double r263375 = 0.3333333333333333;
double r263376 = pow(r263374, r263375);
double r263377 = r263370 * r263376;
double r263378 = cbrt(r263372);
double r263379 = r263377 * r263378;
double r263380 = z;
double r263381 = sin(r263371);
double r263382 = r263380 * r263381;
double r263383 = r263379 - r263382;
return r263383;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied cbrt-unprod0.3
Simplified0.3
rmApplied pow1/30.2
Final simplification0.2
herbie shell --seed 2020045
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))