x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r252465 = x;
double r252466 = r252465 * r252465;
double r252467 = y;
double r252468 = r252467 * r252467;
double r252469 = r252466 + r252468;
return r252469;
}
double f(double x, double y) {
double r252470 = x;
double r252471 = r252470 * r252470;
double r252472 = y;
double r252473 = r252472 * r252472;
double r252474 = r252471 + r252473;
return r252474;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))