\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r252324 = x;
double r252325 = y;
double r252326 = cos(r252325);
double r252327 = r252324 + r252326;
double r252328 = z;
double r252329 = sin(r252325);
double r252330 = r252328 * r252329;
double r252331 = r252327 - r252330;
return r252331;
}
double f(double x, double y, double z) {
double r252332 = x;
double r252333 = y;
double r252334 = cos(r252333);
double r252335 = r252332 + r252334;
double r252336 = z;
double r252337 = sin(r252333);
double r252338 = r252336 * r252337;
double r252339 = r252335 - r252338;
return r252339;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))