Average Error: 0.0 → 0.0
Time: 8.3s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r203672 = x;
        double r203673 = y;
        double r203674 = sin(r203673);
        double r203675 = r203672 + r203674;
        double r203676 = z;
        double r203677 = cos(r203673);
        double r203678 = r203676 * r203677;
        double r203679 = r203675 + r203678;
        return r203679;
}

double f(double x, double y, double z) {
        double r203680 = x;
        double r203681 = y;
        double r203682 = sin(r203681);
        double r203683 = r203680 + r203682;
        double r203684 = z;
        double r203685 = cos(r203681);
        double r203686 = r203684 * r203685;
        double r203687 = r203683 + r203686;
        return r203687;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020045 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))