x \cdot y + \left(x - 1\right) \cdot z
x \cdot y + \left(x - 1\right) \cdot z
double f(double x, double y, double z) {
double r171157 = x;
double r171158 = y;
double r171159 = r171157 * r171158;
double r171160 = 1.0;
double r171161 = r171157 - r171160;
double r171162 = z;
double r171163 = r171161 * r171162;
double r171164 = r171159 + r171163;
return r171164;
}
double f(double x, double y, double z) {
double r171165 = x;
double r171166 = y;
double r171167 = r171165 * r171166;
double r171168 = 1.0;
double r171169 = r171165 - r171168;
double r171170 = z;
double r171171 = r171169 * r171170;
double r171172 = r171167 + r171171;
return r171172;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))