x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r34712 = x;
double r34713 = r34712 * r34712;
double r34714 = 1.0;
double r34715 = r34713 - r34714;
return r34715;
}
double f(double x) {
double r34716 = x;
double r34717 = r34716 * r34716;
double r34718 = 1.0;
double r34719 = r34717 - r34718;
return r34719;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))