1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}double f(double x, double y, double z, double t) {
double r64105 = 1.0;
double r64106 = x;
double r64107 = y;
double r64108 = z;
double r64109 = r64107 - r64108;
double r64110 = t;
double r64111 = r64107 - r64110;
double r64112 = r64109 * r64111;
double r64113 = r64106 / r64112;
double r64114 = r64105 - r64113;
return r64114;
}
double f(double x, double y, double z, double t) {
double r64115 = 1.0;
double r64116 = x;
double r64117 = y;
double r64118 = t;
double r64119 = r64117 - r64118;
double r64120 = z;
double r64121 = r64117 - r64120;
double r64122 = r64119 * r64121;
double r64123 = r64116 / r64122;
double r64124 = r64115 - r64123;
return r64124;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.7
rmApplied *-commutative0.7
Final simplification0.7
herbie shell --seed 2020045
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1 (/ x (* (- y z) (- y t)))))