x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r57632 = x;
double r57633 = r57632 * r57632;
double r57634 = y;
double r57635 = r57634 * r57634;
double r57636 = r57633 + r57635;
return r57636;
}
double f(double x, double y) {
double r57637 = x;
double r57638 = r57637 * r57637;
double r57639 = y;
double r57640 = r57639 * r57639;
double r57641 = r57638 + r57640;
return r57641;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020045
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))