x \cdot \left(1 - y\right)
1 \cdot x + \left(-y\right) \cdot x
double f(double x, double y) {
double r243606 = x;
double r243607 = 1.0;
double r243608 = y;
double r243609 = r243607 - r243608;
double r243610 = r243606 * r243609;
return r243610;
}
double f(double x, double y) {
double r243611 = 1.0;
double r243612 = x;
double r243613 = r243611 * r243612;
double r243614 = y;
double r243615 = -r243614;
double r243616 = r243615 * r243612;
double r243617 = r243613 + r243616;
return r243617;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Simplified0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020043 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))