x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r166182 = x;
double r166183 = r166182 * r166182;
double r166184 = y;
double r166185 = r166184 * r166184;
double r166186 = r166183 + r166185;
return r166186;
}
double f(double x, double y) {
double r166187 = x;
double r166188 = y;
double r166189 = r166188 * r166188;
double r166190 = fma(r166187, r166187, r166189);
return r166190;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020043 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))