x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)double f(double x) {
double r163503 = x;
double r163504 = r163503 * r163503;
double r163505 = 1.0;
double r163506 = r163504 + r163505;
return r163506;
}
double f(double x) {
double r163507 = x;
double r163508 = 1.0;
double r163509 = fma(r163507, r163507, r163508);
return r163509;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2020043 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))